

A Little Light
Waking up on the usual bed, the girl carry her lantern and travel through the forest in the underworld of memories and dream.
The top-down Puzzle Horror game that the player plays as the Little girl who is seeking for her parents at night, while the shadow shards are chasing her and the only way to escape is to stay on the lantern light.
Design Goal
My goal is to create a game that gives the emotional connection that the player has as a girl who is seeking for her parents in the woods at night. The game is created from the quote “Humans are more brave when they are in a safe place.” and a feeling from the story of “The girl that lives in the forest. The player may get the engagement of narrative and excitement from the story and the atmosphere in the game. The player may get tense once he has to leave his safe zone.
Detail
This project was made under game design class in the topic of adaptation game from Aesop's fables.
I take the story of "the Girl and the Wolf". It is about the girl who lives on the second floor of the house. One day, she sees the wolf in the garden. So, see, throw a stone to the wolf and tell it to go alway. The wolf hitted by the stone. It challenges the girl to come down to fight it but the girl closes the window and doesn’t come out. The story ends with the quote that “Humans are more brave when they are in a safe place.”.
Game Development Document:
Engine:
Unity
Platform:
Windows PC
Tool Use:
Unity, Photoshop
Duration:
6 weeks
Teamsize: 1
Role:
Concept, Level Design, Placement, Scripting, Mechanic, Art, Nerrative